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About Daniel Peleg

Currently working in a game developing studio 'Chatter Box Studios'.

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He is in charge of modeling, animation, texture, lighting, and  the overall mechanics  and function of the map using Valve's Hammer editor.

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He also does apparel graphic design, photo editing, video editing, 3D prototyping, simulations and 3D custom designs.

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 As well as, teaching 3D modeling and animation online. 

Softwares

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MAYA - 3D modeling and animation

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3DS Max - 3D modeling and animation

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Zbrush - 3D Sculpting

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Marvelous Designer - 3D Clothing engine

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SDK Hammer - Valve Map Editor

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Photoshop - Photo editing

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Adobe premier - Video Editing

Vel koz - League of legends

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This pub art was created for a magazine featuring RPG and fan-art

Thanks! Message sent.

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